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	<title>The Stoic Monkey</title>
	<link>http://www.stoicmonkey.com</link>
	<description>cogitating, reasoning, flinging poo</description>
	<lastBuildDate>Sun, 05 Aug 2007 06:20:17 +0000</lastBuildDate>
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	<item>
		<title>Fisheye lens photo without a fisheye lens</title>
		<description>Today I experimented with a program called hugin to create a fisheye lens effect by stitching together seven separate photos.  Here's a picture of my music studio.  That's Chico on the lower right.
 </description>
		<link>http://www.stoicmonkey.com/2007/02/fisheye-lens-photo-without-a-fisheye-lens/</link>
			</item>
	<item>
		<title>A Gem of a Puzzle</title>
		<description>A known number of equally valued gems are stolen from a vault. A week later an accomplice is captured. A math savvy detective interrogates the thief as follows:

D: How many accomplices were there?
T: I will not answer that.
D: What happened to the gems?
T: We split them evenly.
D: You must be ...</description>
		<link>http://www.stoicmonkey.com/2007/01/logic-puzzle/</link>
			</item>
	<item>
		<title>GPL&#8217;d VROOM!!! for Linux</title>
		<description>By popular demand I released a pared down version of VROOM for Linux under the GPL so people can study and modify it.  The internet scores part has been stripped out because that would make it way too easy to cheat.  I've been meaning to enhance it to ...</description>
		<link>http://www.stoicmonkey.com/2007/01/gpl-vroom-for-linux/</link>
			</item>
	<item>
		<title>Python CSound Drum Machine</title>
		<description>Here's something I whipped up late one night.  It's a simple drum machine in Python.  The script reads formatted text that describes drum patterns then invokes CSound to create the track.  Check out the script.

Below is the score to the first few measures of a Zigzags song ...</description>
		<link>http://www.stoicmonkey.com/2007/01/python-csound-drum-machine/</link>
			</item>
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		<title>VROOM!!!</title>
		<description>
I wrote this game in my spare time in 2003 on a IBM T23 laptop running Linux. I used the Python language because it's fun, and I wanted to see if it would perform well. It did, especially after enlisting the help of Psyco and Pyrex. 

Too often game developers ...</description>
		<link>http://www.stoicmonkey.com/2007/01/vroom/</link>
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